![]() To handle such a situation in an easy way, we simply take our tileset in the database and copy it into an empty slot. We could maybe try to use parallax overlays that we turn off and on or have one event with the bridge image and the others “just” with the passabilites, but there is a much easier way. Now imagine we might have a huge canyon like area with several different bridges which would clutter our map with events that are pretty annoying to set up and depending on the amount of these and size of our map could cause lag for players with an old computer if we have a lot of other stuff going on on that map. (Don’t worry, they’re still free) This means going forward, you can add your free tiles to your library and keep track of them much more easily. Build a super city with this modern tileset Includes: Ground tiles: Water, green/toxic water, improved grass, sand, concrete, asphalt, dirt, two types of stone, several green ground covers for variety, fences, broken ground, wildflowers and more Also includes plenty of road stripes. RPG Maker MV - FSM : Autumn Woods and Rural Tiles This content requires the base application RPG Maker MV on Steam in order to run. For example here, due to the bridge being bent and having some additional light and shadows, we also would have had to set up a lot of events with different images as well. Free RPG Maker Tiles We’re relocating our free tiles to our store. ![]() Depending on the amount of tiles that make up your bridge the amount of events on your map could easily grow a lot. ![]()
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